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God of war - 2018

Kratos, the former Greek God of War, and his young son Atreus. Following the death of Kratos' second wife and Atreus' mother, they journey to fulfill her promise and spread her ashes at the highest peak of the nine realms. Kratos keeps his troubled past a secret from Atreus, who is unaware of his divine nature. Along their journey, they encounter monsters and gods of the Norse world.

Responsibilities is Studio:

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  • Environmental Dynamics/ Breakables

    • Destroyed pre-made mesh to match camera and character animations for various cinematic and in-game game play.

      • Shattered, Fractured, Hand-cut, UV'ed, Animated, Generated simulations​

 

  • VFX - Levels

    • Manipulated pre-made FX from basic settings to generate atmosphere in various areas in game.

 

  • Collision

    • Helped fix and adjust camera/player/environment collision within game​.

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  • Substitute Destruction Lead

    • Helped run destruction team while team lead took leave of absence.

      • Communicated with producers, other team leads to keep deadlines and keep pipeline flowing.​

      • Helped make pivotal decisions in direction of breakables implementation/revamps/cutting.

      • Helped with bug fixes directly related to Destruction team. 

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