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Astrophobia is a sci-fi puzzle game about an engineer trapped on a doomed spaceship.

The player has the ability to solve a series of puzzles in various rooms in order to reach the escape pod at the end of the ship.


This game was created in Unreal Engine 4

Responsibilities on Mod Team:


  • 3d Asset Modeler

    • Modeled, UV'ed and Textured various assets assigned to me.


  • Level Designer

    • ​Designed a debris field the player had to navigate through in order to reach the escape pod.


  • Lighter

    • ​Created and fixed Lights in Cargo Room


  • Particles

    • Created steam coming from vents and computers.

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